Roles Challenger

10 roles sélectionnés

Tous les roles Effacer les roles

Équipier

Imposteur

Scientist

Ingénieur

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supercrew

Shérif

Gardien

Ingénieur

Temporel

Chasseur

Mystique

Esprit

Maire

Détective

Veilleur

Espion

Voyante

Appat

Mentaliste

Constructeur

Dictateur

Sentinelle

Partenaire

Justicier

Intru

Chef

Ange

Mercenaire

Imitateur

Vengeur

Survivant

Cupidon

Cultiste

Bouffon

Dévoreur

Criminel

Pyromane

Maudit

Superimpo

Assassin

Vecteur

Métamorphe

Brouilleur

Barghest

Fantome

Sorcier

Devin

Basilik

Esclave

Faucheur

Voyageur

Docteur

role

Temporel

(Timelord)

team

The Timelord can stop time for a short time.

role

Esprit

(Spirit)

team

The Spirit cannot die during voting, unless its death ends the game.

role

Veilleur

(Nightwatch)

team

The Nightatch can temporarily improve his vision, even during a light sabotage.

role

Imitateur

(Copycat)

team

The CopyCat starts the game as a crewmate, He can select a player. If the latter is killed, the CopyCat recovers his role.

role

Vengeur

(Revenger)

team

The Revenger can deactivate the abilities of others if he is killed, depending on the causes of his death he is on the side of the crewmate or the impostors.

role

Bouffon

(Jester)

team

The Jester has no task. He wins the game if he is exiled during a meeting.

role

Criminel

(Outlaw)

team

The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.

role

Maudit

(Cursed)

team

The Cursed must hide from other players to increase his curse gauge. Once 100% is reached he wins the game.

role

Brouilleur

(Scrambler)

team

The Scrambler makes players anonymous. Their colors, skins, hats, pets, nicknames, ... are anonymized for the duration of the effect.

role

Barghest

team

The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.