Roles Challenger

6 roles sélectionnés

Tous les roles Effacer les roles

Équipier

Imposteur

Scientist

Ingénieur

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supercrew

Shérif

Gardien

Ingénieur

Temporel

Chasseur

Mystique

Esprit

Maire

Détective

Veilleur

Espion

Voyante

Appat

Mentaliste

Constructeur

Dictateur

Sentinelle

Partenaire

Justicier

Intru

Chef

Ange

Mercenaire

Imitateur

Vengeur

Survivant

Cupidon

Cultiste

Bouffon

Dévoreur

Criminel

Pyromane

Maudit

Superimpo

Assassin

Vecteur

Métamorphe

Brouilleur

Barghest

Fantome

Sorcier

Devin

Basilik

Esclave

Faucheur

Voyageur

Docteur

role

Espion

(Spy)

team

The spy can increase its vision and see through obstacles once per turn.

role

Mentaliste

(Mentalist)

team

The Mentalist can see the colors of the players on the admin table and the colors of the people during the votes.

role

Partenaire

(Teammate)

team

The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.

role

Maudit

(Cursed)

team

The Cursed must hide from other players to increase his curse gauge. Once 100% is reached he wins the game.

role

Assassin

team

The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.