Role Challenger

7 wybrane role

Wszystkie role Wyczyść role

Crewmate

Impostor

Scientist

Inżynier

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supercrew

Szeryf

Strażnik

Inżynier

Władca czasu

Łowca

Mistyk

Duch

Burmistrz

Detektyw

Nocny stróż

Szpieg

Informator

Przynęta

Mentalista

Budowniczy

Dyktator

Strażnik

Członek zespołu

Stróż prawa

Fałszywy

Lider

Anioł

Najemnik

Copycat

Rewanżysta

Ocalały

Kupidyn

Kultysta

Błazen

Pożeracz

Banita

Podpalacz

Przeklęty

Superimpo

Asasyn

Pogromca

Morphling

Scrambler

Barghest

Duch

Czarnoksiężnik

Zgadywacz

Bazyliszek

Niewolnik

Żniwiarz

Podróżnik

Doktor

role

Duch

(Spirit)

team

The Spirit cannot die during voting, unless its death ends the game.

role

Szpieg

(Spy)

team

The spy can increase its vision and see through obstacles once per turn.

role

Przynęta

(Bait)

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Lider

(Leader)

team

The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.

role

Najemnik

(Mercenary)

team

The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.

role

Banita

(Outlaw)

team

The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.

role

Barghest

team

The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.