5 roles selected
Supercrew
Sheriff
Guardian
Engineer
Timelord
Hunter
Mystic
Spirit
Mayor
Detective
Nightwatch
Spy
Informant
Bait
Mentalist
Builder
Dictator
Sentinel
Teammate
Lawkeeper
Fake
Leader
Angel
Mercenary
Copycat
Revenger
Survivor
Cupid
Cultist
Jester
Eater
Outlaw
Arsonist
Cursed
Superimpo
Assassin
Vector
Morphling
Scrambler
Barghest
Ghost
Sorcerer
Guesser
Basilisk
Slave
Reaper
Traveler
Doctor
Spirit
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Detective
Crewmate
The Detective can temporarily see other players' footprints.
Spy
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Dictator
Crewmate
The Dictator can use his power to force players to vote at the next meeting.
Ghost
Impostor
The Ghost can turn invisible. If he kills or uses a vent, he loses its invisibility.