超能船员
警长
守护者
工程师
时间领主
猎人
秘术师
精灵
市长
侦探
执灯人
特工
线人
诱饵
心理医生
保安
独裁者
哨兵
队友
验尸官
卧底
领袖
天使
雇佣兵
失忆者
复仇者
幸存者
丘比特
教主
小丑
秃鹫
亡命徒
纵火犯
被诅咒者
超能内鬼
刺客
染控者
化形者
隐蔽者
犬魔
隐身人
法师
赌怪
蛇怪
奴隶
灵魂收割者
旅行者
医生
警长
(Sheriff)
Crewmate
The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.
守护者
(Guardian)
Crewmate
The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.
猎人
(Hunter)
Crewmate
The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.
秘术师
(Mystic)
Crewmate
The Mystic protects himself with a personal shield. The effect is automatic and permanent on the first turn, then it becomes activatable on subsequent turns.
市长
(Mayor)
Crewmate
During meetings, the votes of the Mayor count double. He also has a bonus buzz allowing him to launch a remote meeting.
诱饵
(Bait)
Crewmate
When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.
独裁者
(Dictator)
Crewmate
The Dictator can use his power to force players to vote at the next meeting.
哨兵
(Sentinel)
Crewmate
The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.
刺客
(Assassin)
Impostor
The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.
犬魔
(Barghest)
Impostor
The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.