スーパークルー
保安官
ガーディアン
エンジニア
タイムロード
ハンター
神秘家
スピリット
市長
刑事
夜間見張り
スパイ
情報提供者
誘い餌
メンタリスト
建築家
独裁者
哨戒兵
チームメイト
法の番人
偽物
リーダー
天使
傭兵
模倣者
復讐者
生存者
キューピッド
カルト信者
ジェスター
食いしん坊
無法者
放火魔
呪われた
スーパーインポ
暗殺者
ベクトル
モーフリング
スクランブラー
バーゲスト
幽霊
魔法使い
推測者
バジリスク
奴隷
死神
旅行者
医者
保安官
(Sheriff)
Crewmate
The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.
ガーディアン
(Guardian)
Crewmate
The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.
エンジニア
(Engineer)
Crewmate
The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.
神秘家
(Mystic)
Crewmate
The Mystic protects himself with a personal shield. The effect is automatic and permanent on the first turn, then it becomes activatable on subsequent turns.
市長
(Mayor)
Crewmate
During meetings, the votes of the Mayor count double. He also has a bonus buzz allowing him to launch a remote meeting.
誘い餌
(Bait)
Crewmate
When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.
独裁者
(Dictator)
Crewmate
The Dictator can use his power to force players to vote at the next meeting.
哨戒兵
(Sentinel)
Crewmate
The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.
バーゲスト
(Barghest)
Impostor
The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.
幽霊
(Ghost)
Impostor
The Ghost can turn invisible. If he kills or uses a vent, he loses its invisibility.