5 roles seleccionados
Crewmate
Impostor
Scientist
Ingeniero
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supertripulación
Sheriff
Guardián
Ingeniero
Señor del tiempo
Cazador
Místico
Espíritu
Alcalde
Detective
Vigía nocturno
Espía
Informante
Cebo
Mentalista
Constructor
Dictador
Centinela
Compañero de equipo
Guardián de la ley
Falso
Líder
Ángel
Mercenario
Imitador
Vengador
Superviviente
Cupido
Sectario
Bufón
Devorador
Forajido
Pirómano
Maldito
Superimpo
Asesino
Vector
Morphling
Desordenador
Barghest
Fantasma
Hechicero
Adivino
Basilisco
Esclavo
Segador
Viajero
Doctor
Sheriff
Crewmate
The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.
Señor del tiempo
(Timelord)
Crewmate
The Timelord can stop time for a short time.
Superviviente
(Survivor)
Neutre
The Survivor wins the game regardless of who wins on the sole condition that he remains alive.
Maldito
(Cursed)
Cursed
The Cursed must hide from other players to increase his curse gauge. Once 100% is reached he wins the game.
Asesino
(Assassin)
Impostor
The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.