Roles de Desafío

9 roles seleccionados

Todos los roles Limpiar roles

Crewmate

Impostor

Scientist

Ingeniero

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supertripulación

Sheriff

Guardián

Ingeniero

Señor del tiempo

Cazador

Místico

Espíritu

Alcalde

Detective

Vigía nocturno

Espía

Informante

Cebo

Mentalista

Constructor

Dictador

Centinela

Compañero de equipo

Guardián de la ley

Falso

Líder

Ángel

Mercenario

Imitador

Vengador

Superviviente

Cupido

Sectario

Bufón

Devorador

Forajido

Pirómano

Maldito

Superimpo

Asesino

Vector

Morphling

Desordenador

Barghest

Fantasma

Hechicero

Adivino

Basilisco

Esclavo

Segador

Viajero

Doctor

role

Sheriff

team

The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.

role

Señor del tiempo

(Timelord)

team

The Timelord can stop time for a short time.

role

Espía

(Spy)

team

The spy can increase its vision and see through obstacles once per turn.

role

Cebo

(Bait)

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Centinela

(Sentinel)

team

The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.

role

Sectario

(Cultist)

team

The Cultist must convert the other players into his cult. To win, the cult (cultist and cult members) must outnumber the number of non-cult members.

role

Forajido

(Outlaw)

team

The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.

role

Pirómano

(Arsonist)

team

The Arsonist must "Oil" the other players alive to win the game by burning them all.

role

Barghest

team

The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.