Challenger Roles

9 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Sheriff

team

The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.

role

Spirit

team

The Spirit cannot die during voting, unless its death ends the game.

role

Mayor

team

During meetings, the votes of the Mayor count double. He also has a bonus buzz allowing him to launch a remote meeting.

role

Nightwatch

team

The Nightatch can temporarily improve his vision, even during a light sabotage.

role

Teammate

team

The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.

role

Mercenary

team

The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.

role

Outlaw

team

The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.

role

Vector

team

The Vector can infect another player. He can blast that player after a while.