6 wybrane role
Crewmate
Impostor
Scientist
Inżynier
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Szeryf
Strażnik
Inżynier
Władca czasu
Łowca
Mistyk
Duch
Burmistrz
Detektyw
Nocny stróż
Szpieg
Informator
Przynęta
Mentalista
Budowniczy
Dyktator
Strażnik
Członek zespołu
Stróż prawa
Fałszywy
Lider
Anioł
Najemnik
Copycat
Rewanżysta
Ocalały
Kupidyn
Kultysta
Błazen
Pożeracz
Banita
Podpalacz
Przeklęty
Superimpo
Asasyn
Pogromca
Morphling
Scrambler
Barghest
Duch
Czarnoksiężnik
Zgadywacz
Bazyliszek
Niewolnik
Żniwiarz
Podróżnik
Doktor
Burmistrz
(Mayor)
Crewmate
During meetings, the votes of the Mayor count double. He also has a bonus buzz allowing him to launch a remote meeting.
Nocny stróż
(Nightwatch)
Crewmate
The Nightatch can temporarily improve his vision, even during a light sabotage.
Szpieg
(Spy)
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Lider
(Leader)
Crewmate
The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.
Banita
(Outlaw)
Outlaw
The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.
Asasyn
(Assassin)
Impostor
The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.