8 roles selected
Supercrew
Sheriff
Guardian
Engineer
Timelord
Hunter
Mystic
Spirit
Mayor
Detective
Nightwatch
Spy
Informant
Bait
Mentalist
Builder
Dictator
Sentinel
Teammate
Lawkeeper
Fake
Leader
Angel
Mercenary
Copycat
Revenger
Survivor
Cupid
Cultist
Jester
Eater
Outlaw
Arsonist
Cursed
Superimpo
Assassin
Vector
Morphling
Scrambler
Barghest
Ghost
Sorcerer
Guesser
Basilisk
Slave
Reaper
Traveler
Doctor
Hunter
Crewmate
The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.
Spirit
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Spy
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Revenger
Hybrid
The Revenger can deactivate the abilities of others if he is killed, depending on the causes of his death he is on the side of the crewmate or the impostors.
Eater
Eater
The Eater must eat a certain number of corpses to win the game.
Arsonist
Arsonist
The Arsonist must "Oil" the other players alive to win the game by burning them all.
Assassin
Impostor
The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.
Basilisk
Impostor
The Basilisk can prevent a player from participating in a meeting (discussion and voting).