4 roles sélectionnés
Équipier
Imposteur
Scientist
Ingénieur
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Shérif
Gardien
Ingénieur
Temporel
Chasseur
Mystique
Esprit
Maire
Détective
Veilleur
Espion
Voyante
Appat
Mentaliste
Constructeur
Dictateur
Sentinelle
Partenaire
Justicier
Intru
Chef
Ange
Mercenaire
Imitateur
Vengeur
Survivant
Cupidon
Cultiste
Bouffon
Dévoreur
Criminel
Pyromane
Maudit
Superimpo
Assassin
Vecteur
Métamorphe
Brouilleur
Barghest
Fantome
Sorcier
Devin
Basilik
Esclave
Faucheur
Voyageur
Docteur
Chasseur
(Hunter)
Crewmate
The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.
Mercenaire
(Mercenary)
Hybrid
The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.
Pyromane
(Arsonist)
Arsonist
The Arsonist must "Oil" the other players alive to win the game by burning them all.
Devin
(Guesser)
Impostor
The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.