Challenger Roles

10 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Hunter

team

The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.

role

Detective

team

The Detective can temporarily see other players' footprints.

role

Spy

team

The spy can increase its vision and see through obstacles once per turn.

role

Informant

team

The Informant has the ability to know a player's side after completing a number of tasks.

role

Dictator

team

The Dictator can use his power to force players to vote at the next meeting.

role

Leader

team

The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.

role

Eater

team

The Eater must eat a certain number of corpses to win the game.

role

Cursed

team

The Cursed must hide from other players to increase his curse gauge. Once 100% is reached he wins the game.

role

Vector

team

The Vector can infect another player. He can blast that player after a while.

role

Sorcerer

team

The Sorcerer has several abilities. To use them, he must find randomly hidden runes on the map.