Roles Challenger

11 roles sélectionnés

Tous les roles Effacer les roles

Supercrew

Shérif

Gardien

Ingénieur

Temporel

Chasseur

Mystique

Esprit

Maire

Détective

Veilleur

Espion

Voyante

Appat

Mentaliste

Constructeur

Dictateur

Sentinelle

Partenaire

Justicier

Intru

Chef

Ange

Mercenaire

Imitateur

Vengeur

Survivant

Cupidon

Cultiste

Bouffon

Dévoreur

Criminel

Pyromane

Maudit

Superimpo

Assassin

Vecteur

Métamorphe

Brouilleur

Barghest

Fantome

Sorcier

Devin

Basilik

Esclave

Faucheur

Voyageur

Docteur

role

Gardien

(Guardian)

team

The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.

role

Chasseur

(Hunter)

team

The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.

role

Mystique

(Mystic)

team

The Mystic protects himself with a personal shield. The effect is automatic and permanent on the first turn, then it becomes activatable on subsequent turns.

role

Veilleur

(Nightwatch)

team

The Nightatch can temporarily improve his vision, even during a light sabotage.

role

Voyante

(Informant)

team

The Informant has the ability to know a player's side after completing a number of tasks.

role

Appat

(Bait)

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Sentinelle

(Sentinel)

team

The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.

role

Mercenaire

(Mercenary)

team

The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.

role

Cupidon

(Cupid)

team

The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.

role

Vecteur

(Vector)

team

The Vector can infect another player. He can blast that player after a while.

role

Devin

(Guesser)

team

The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.