8 wybrane role
Supercrew
Szeryf
Strażnik
Inżynier
Władca czasu
Łowca
Mistyk
Duch
Burmistrz
Detektyw
Nocny stróż
Szpieg
Informator
Przynęta
Mentalista
Budowniczy
Dyktator
Strażnik
Członek zespołu
Stróż prawa
Fałszywy
Lider
Anioł
Najemnik
Copycat
Rewanżysta
Ocalały
Kupidyn
Kultysta
Błazen
Pożeracz
Banita
Podpalacz
Przeklęty
Superimpo
Asasyn
Pogromca
Morphling
Scrambler
Barghest
Duch
Czarnoksiężnik
Zgadywacz
Bazyliszek
Niewolnik
Żniwiarz
Podróżnik
Doktor
Strażnik
(Guardian)
Crewmate
The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.
Detektyw
(Detective)
Crewmate
The Detective can temporarily see other players' footprints.
Nocny stróż
(Nightwatch)
Crewmate
The Nightatch can temporarily improve his vision, even during a light sabotage.
Informator
(Informant)
Crewmate
The Informant has the ability to know a player's side after completing a number of tasks.
Mentalista
(Mentalist)
Crewmate
The Mentalist can see the colors of the players on the admin table and the colors of the people during the votes.
Kultysta
(Cultist)
Culte
The Cultist must convert the other players into his cult. To win, the cult (cultist and cult members) must outnumber the number of non-cult members.
Czarnoksiężnik
(Sorcerer)
Impostor
The Sorcerer has several abilities. To use them, he must find randomly hidden runes on the map.
Zgadywacz
(Guesser)
Impostor
The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.