6 roles sélectionnés
Équipier
Imposteur
Scientist
Ingénieur
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Shérif
Gardien
Ingénieur
Temporel
Chasseur
Mystique
Esprit
Maire
Détective
Veilleur
Espion
Voyante
Appat
Mentaliste
Constructeur
Dictateur
Sentinelle
Partenaire
Justicier
Intru
Chef
Ange
Mercenaire
Imitateur
Vengeur
Survivant
Cupidon
Cultiste
Bouffon
Dévoreur
Criminel
Pyromane
Maudit
Superimpo
Assassin
Vecteur
Métamorphe
Brouilleur
Barghest
Fantome
Sorcier
Devin
Basilik
Esclave
Faucheur
Voyageur
Docteur
Gardien
(Guardian)
Crewmate
The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.
Espion
(Spy)
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Dictateur
(Dictator)
Crewmate
The Dictator can use his power to force players to vote at the next meeting.
Mercenaire
(Mercenary)
Hybrid
The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.
Bouffon
(Jester)
Jester
The Jester has no task. He wins the game if he is exiled during a meeting.
Métamorphe
(Morphling)
Impostor
The Morphling can copy another player's appearance. If the copied player dies, the transformation is cancelled.