6 roles sélectionnés
Équipier
Imposteur
Scientist
Ingénieur
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Shérif
Gardien
Ingénieur
Temporel
Chasseur
Mystique
Esprit
Maire
Détective
Veilleur
Espion
Voyante
Appat
Mentaliste
Constructeur
Dictateur
Sentinelle
Partenaire
Justicier
Intru
Chef
Ange
Mercenaire
Imitateur
Vengeur
Survivant
Cupidon
Cultiste
Bouffon
Dévoreur
Criminel
Pyromane
Maudit
Superimpo
Assassin
Vecteur
Métamorphe
Brouilleur
Barghest
Fantome
Sorcier
Devin
Basilik
Esclave
Faucheur
Voyageur
Docteur
Gardien
(Guardian)
Crewmate
The Guardian can protect another player with a shield. While the Guardian is alive the protected player cannot be killed.
Chasseur
(Hunter)
Crewmate
The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.
Constructeur
(Builder)
Crewmate
The Builder can block up to 3 vents to make them unusable.
Survivant
(Survivor)
Neutre
The Survivor wins the game regardless of who wins on the sole condition that he remains alive.
Cupidon
(Cupid)
Love
The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.
Fantome
(Ghost)
Impostor
The Ghost can turn invisible. If he kills or uses a vent, he loses its invisibility.