10 wybrane role
Crewmate
Impostor
Scientist
Inżynier
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Szeryf
Strażnik
Inżynier
Władca czasu
Łowca
Mistyk
Duch
Burmistrz
Detektyw
Nocny stróż
Szpieg
Informator
Przynęta
Mentalista
Budowniczy
Dyktator
Strażnik
Członek zespołu
Stróż prawa
Fałszywy
Lider
Anioł
Najemnik
Copycat
Rewanżysta
Ocalały
Kupidyn
Kultysta
Błazen
Pożeracz
Banita
Podpalacz
Przeklęty
Superimpo
Asasyn
Pogromca
Morphling
Scrambler
Barghest
Duch
Czarnoksiężnik
Zgadywacz
Bazyliszek
Niewolnik
Żniwiarz
Podróżnik
Doktor
Inżynier
(Engineer)
Crewmate
The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.
Duch
(Spirit)
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Szpieg
(Spy)
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Strażnik
(Sentinel)
Crewmate
The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.
Członek zespołu
(Teammate)
Crewmate
The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.
Lider
(Leader)
Crewmate
The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.
Błazen
(Jester)
Jester
The Jester has no task. He wins the game if he is exiled during a meeting.
Asasyn
(Assassin)
Impostor
The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.
Zgadywacz
(Guesser)
Impostor
The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.