Role Challenger

10 wybrane role

Wszystkie role Wyczyść role

Crewmate

Impostor

Scientist

Inżynier

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supercrew

Szeryf

Strażnik

Inżynier

Władca czasu

Łowca

Mistyk

Duch

Burmistrz

Detektyw

Nocny stróż

Szpieg

Informator

Przynęta

Mentalista

Budowniczy

Dyktator

Strażnik

Członek zespołu

Stróż prawa

Fałszywy

Lider

Anioł

Najemnik

Copycat

Rewanżysta

Ocalały

Kupidyn

Kultysta

Błazen

Pożeracz

Banita

Podpalacz

Przeklęty

Superimpo

Asasyn

Pogromca

Morphling

Scrambler

Barghest

Duch

Czarnoksiężnik

Zgadywacz

Bazyliszek

Niewolnik

Żniwiarz

Podróżnik

Doktor

role

Inżynier

(Engineer)

team

The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.

role

Duch

(Spirit)

team

The Spirit cannot die during voting, unless its death ends the game.

role

Szpieg

(Spy)

team

The spy can increase its vision and see through obstacles once per turn.

role

Strażnik

(Sentinel)

team

The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.

role

Członek zespołu

(Teammate)

team

The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.

role

Lider

(Leader)

team

The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.

role

Błazen

(Jester)

team

The Jester has no task. He wins the game if he is exiled during a meeting.

role

Asasyn

(Assassin)

team

The Assassin steals abilities and/or bonuses by killing other players. In compensation, he cannot use vents.

role

Zgadywacz

(Guesser)

team

The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.