5 roles sélectionnés
Équipier
Imposteur
Scientist
Ingénieur
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Shérif
Gardien
Ingénieur
Temporel
Chasseur
Mystique
Esprit
Maire
Détective
Veilleur
Espion
Voyante
Appat
Mentaliste
Constructeur
Dictateur
Sentinelle
Partenaire
Justicier
Intru
Chef
Ange
Mercenaire
Imitateur
Vengeur
Survivant
Cupidon
Cultiste
Bouffon
Dévoreur
Criminel
Pyromane
Maudit
Superimpo
Assassin
Vecteur
Métamorphe
Brouilleur
Barghest
Fantome
Sorcier
Devin
Basilik
Esclave
Faucheur
Voyageur
Docteur
Ingénieur
(Engineer)
Crewmate
The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.
Esprit
(Spirit)
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Vengeur
(Revenger)
Hybrid
The Revenger can deactivate the abilities of others if he is killed, depending on the causes of his death he is on the side of the crewmate or the impostors.
Cultiste
(Cultist)
Culte
The Cultist must convert the other players into his cult. To win, the cult (cultist and cult members) must outnumber the number of non-cult members.
Sorcier
(Sorcerer)
Impostor
The Sorcerer has several abilities. To use them, he must find randomly hidden runes on the map.