9 roles selected
Supercrew
Sheriff
Guardian
Engineer
Timelord
Hunter
Mystic
Spirit
Mayor
Detective
Nightwatch
Spy
Informant
Bait
Mentalist
Builder
Dictator
Sentinel
Teammate
Lawkeeper
Fake
Leader
Angel
Mercenary
Copycat
Revenger
Survivor
Cupid
Cultist
Jester
Eater
Outlaw
Arsonist
Cursed
Superimpo
Assassin
Vector
Morphling
Scrambler
Barghest
Ghost
Sorcerer
Guesser
Basilisk
Slave
Reaper
Traveler
Doctor
Engineer
Crewmate
The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.
Hunter
Crewmate
The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.
Nightwatch
Crewmate
The Nightatch can temporarily improve his vision, even during a light sabotage.
Builder
Crewmate
The Builder can block up to 3 vents to make them unusable.
Teammate
Crewmate
The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.
Cupid
Love
The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.
Barghest
Impostor
The Barghest can reduce other players' vision and slow them down slightly. He can also create one vent per turn.