Challenger Roles

9 roles selected

All roles Clear roles

Crewmate

Impostor

Scientist

Engineer

Guardian angel

Tracker

Noisemaker

Shapeshifter

Phantom

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Engineer

team

The Engineer can use vent like imposters and repair sabotages from anywhere with his ability.

role

Hunter

team

The Hunter can "track" a player to follow him more easily. If the hunter dies, the hunted player also dies.

role

Bait

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Mercenary

team

The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.

role

Revenger

team

The Revenger can deactivate the abilities of others if he is killed, depending on the causes of his death he is on the side of the crewmate or the impostors.

role

Cupid

team

The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.

role

Eater

team

The Eater must eat a certain number of corpses to win the game.

role

Scrambler

team

The Scrambler makes players anonymous. Their colors, skins, hats, pets, nicknames, ... are anonymized for the duration of the effect.

role

Guesser

team

The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.