7 roles sélectionnés
Équipier
Imposteur
Scientist
Ingénieur
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supercrew
Shérif
Gardien
Ingénieur
Temporel
Chasseur
Mystique
Esprit
Maire
Détective
Veilleur
Espion
Voyante
Appat
Mentaliste
Constructeur
Dictateur
Sentinelle
Partenaire
Justicier
Intru
Chef
Ange
Mercenaire
Imitateur
Vengeur
Survivant
Cupidon
Cultiste
Bouffon
Dévoreur
Criminel
Pyromane
Maudit
Superimpo
Assassin
Vecteur
Métamorphe
Brouilleur
Barghest
Fantome
Sorcier
Devin
Basilik
Esclave
Faucheur
Voyageur
Docteur
Détective
(Detective)
Crewmate
The Detective can temporarily see other players' footprints.
Espion
(Spy)
Crewmate
The spy can increase its vision and see through obstacles once per turn.
Partenaire
(Teammate)
Crewmate
The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.
Vengeur
(Revenger)
Hybrid
The Revenger can deactivate the abilities of others if he is killed, depending on the causes of his death he is on the side of the crewmate or the impostors.
Pyromane
(Arsonist)
Arsonist
The Arsonist must "Oil" the other players alive to win the game by burning them all.
Devin
(Guesser)
Impostor
The Divine can kill during meetings if he guesses the role of another player. If he makes a mistake, he commits suicide instead.