11 roles selected
Supercrew
Sheriff
Guardian
Engineer
Timelord
Hunter
Mystic
Spirit
Mayor
Detective
Nightwatch
Spy
Informant
Bait
Mentalist
Builder
Dictator
Sentinel
Teammate
Lawkeeper
Fake
Leader
Angel
Mercenary
Copycat
Revenger
Survivor
Cupid
Cultist
Jester
Eater
Outlaw
Arsonist
Cursed
Superimpo
Assassin
Vector
Morphling
Scrambler
Barghest
Ghost
Sorcerer
Guesser
Basilisk
Slave
Reaper
Traveler
Doctor
Sheriff
Crewmate
The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.
Spirit
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Nightwatch
Crewmate
The Nightatch can temporarily improve his vision, even during a light sabotage.
Builder
Crewmate
The Builder can block up to 3 vents to make them unusable.
Lawkeeper
Crewmate
The Lawkeeper collects information when reporting a body. He can find out how long ago the player was killed and gets clues about the identity of the killer.
Leader
Crewmate
The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.
Cupid
Love
The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.
Arsonist
Arsonist
The Arsonist must "Oil" the other players alive to win the game by burning them all.
Sorcerer
Impostor
The Sorcerer has several abilities. To use them, he must find randomly hidden runes on the map.
Basilisk
Impostor
The Basilisk can prevent a player from participating in a meeting (discussion and voting).