Challenger Roles

11 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Sheriff

team

The Sheriff is a crewmate, he can attempt to kill imposters with his pistol. If he succeeds, the impostor dies, otherwise he commits suicide.

role

Spirit

team

The Spirit cannot die during voting, unless its death ends the game.

role

Nightwatch

team

The Nightatch can temporarily improve his vision, even during a light sabotage.

role

Builder

team

The Builder can block up to 3 vents to make them unusable.

role

Lawkeeper

team

The Lawkeeper collects information when reporting a body. He can find out how long ago the player was killed and gets clues about the identity of the killer.

role

Leader

team

The Leader can mark a player, when the Leader dies or he completes all these tasks, The player marks so that another player from another team is revealed at the next meeting.

role

Cupid

team

The Cupid chooses 2 players to make them fall in love. If the lovers are alive at the end of the game, the cupid wins.

role

Arsonist

team

The Arsonist must "Oil" the other players alive to win the game by burning them all.

role

Sorcerer

team

The Sorcerer has several abilities. To use them, he must find randomly hidden runes on the map.

role

Basilisk

team

The Basilisk can prevent a player from participating in a meeting (discussion and voting).