Challenger Roles

11 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Mystic

team

The Mystic protects himself with a personal shield. The effect is automatic and permanent on the first turn, then it becomes activatable on subsequent turns.

role

Nightwatch

team

The Nightatch can temporarily improve his vision, even during a light sabotage.

role

Teammate

team

The Teammate is a crewmate role that is distributed to 2 players. They know who the other partner is.

role

Ghost

team

The Ghost can turn invisible. If he kills or uses a vent, he loses its invisibility.

role

Basilisk

team

The Basilisk can prevent a player from participating in a meeting (discussion and voting).