Challenger Roles

6 roles selected

All roles Clear roles

Supercrew

Sheriff

Guardian

Engineer

Timelord

Hunter

Mystic

Spirit

Mayor

Detective

Nightwatch

Spy

Informant

Bait

Mentalist

Builder

Dictator

Sentinel

Teammate

Lawkeeper

Fake

Leader

Angel

Mercenary

Copycat

Revenger

Survivor

Cupid

Cultist

Jester

Eater

Outlaw

Arsonist

Cursed

Superimpo

Assassin

Vector

Morphling

Scrambler

Barghest

Ghost

Sorcerer

Guesser

Basilisk

Slave

Reaper

Traveler

Doctor

role

Bait

team

When the Bait is killed, the killer reports the body automatically after a certain time and/or it is temporarily slowed down.

role

Mentalist

team

The Mentalist can see the colors of the players on the admin table and the colors of the people during the votes.

role

Sentinel

team

The Sentinel is able to temporarily know the number of deaths and if a player is in a wind.

role

Mercenary

team

The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.

role

Cursed

team

The Cursed must hide from other players to increase his curse gauge. Once 100% is reached he wins the game.

role

Ghost

team

The Ghost can turn invisible. If he kills or uses a vent, he loses its invisibility.