5 roles seleccionados
Crewmate
Impostor
Scientist
Ingeniero
Guardian angel
Tracker
Noisemaker
Shapeshifter
Phantom
Supertripulación
Sheriff
Guardián
Ingeniero
Señor del tiempo
Cazador
Místico
Espíritu
Alcalde
Detective
Vigía nocturno
Espía
Informante
Cebo
Mentalista
Constructor
Dictador
Centinela
Compañero de equipo
Guardián de la ley
Falso
Líder
Ángel
Mercenario
Imitador
Vengador
Superviviente
Cupido
Sectario
Bufón
Devorador
Forajido
Pirómano
Maldito
Superimpo
Asesino
Vector
Morphling
Desordenador
Barghest
Fantasma
Hechicero
Adivino
Basilisco
Esclavo
Segador
Viajero
Doctor
Místico
(Mystic)
Crewmate
The Mystic protects himself with a personal shield. The effect is automatic and permanent on the first turn, then it becomes activatable on subsequent turns.
Espíritu
(Spirit)
Crewmate
The Spirit cannot die during voting, unless its death ends the game.
Mercenario
(Mercenary)
Hybrid
The Mercenary starts the game as a crewmate. However, he has the ability to kill and thus become an impostor.
Forajido
(Outlaw)
Outlaw
The Outlaw wins by killing all the players. He can start killing when an impostor is dead or there are very few players left alive.
Desordenador
(Scrambler)
Impostor
The Scrambler makes players anonymous. Their colors, skins, hats, pets, nicknames, ... are anonymized for the duration of the effect.